Best Unity Performance tips for C# from a Cloud Developer
If you’re looking to improve the performance of your C# Unity game, there are many resources out there that talk about performance in Unity. These
If you’re looking to improve the performance of your C# Unity game, there are many resources out there that talk about performance in Unity. These
Both WebDAVClient and CardinalityEstimation released with .Net Core support and other fixes and improvements.
As I promised last week, I’ve released a WebDAV client for Unity3d to the Asset Store. The asset is based on my C# client, with
I’ve finally got around to merge some pull requests I’ve received for my WebDAV Client repository (and NuGet package). This release brings the library to
This is another post in my TV Shows Trivia game serie. In our last post we used TvMaze to retrieve information about various tv shows. After
In our previous post we discussed representing TV shows data as a graph using objects and their relations. In this post, we’ll see how to gather
Following my trivia games, I’ve decided to start working on a TV shows trivia. The first step of creating a trivia game, is to make
RavenDb provides a push notifications mechanism, named Changes API, that allows you to receive messages from a server about events that occurred there. This mechanism
Background Over the last several months, I’ve been playing around more and more with web development. Until now, I’ve spent most of that time reading
Marc Gravell is a valued associate in StackOverflow, so I make sure to follow his blog – thisguy knows what he’s doing (he’s the main
As I did my research on HyperLogLog, I used the built-in MD5 HashAlgorithm.As I was running my tests on larger and larger datasets, the running
UPDATE: My implementation is no longer updated. I strong suggest you take a look at Microsoft’s CardinalityEstimator project, which implements the HyperLogLog algorithm, along with
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©️ 2024 Itay Sagui.