In-Game Notifications now supports UI Toolkit alongside its existing uGUI templates. You can choose the UI system that fits your project and keep using the same notification API.
Choose your rendering system
The Setup Wizard can create either a Canvas-based setup or a UIDocument setup. The new UI Toolkit backend uses customizable UXML and USS notification cards, with a dedicated interactive demo to show how it works.
If you’d rather start with a working example, the update also adds a Quick Start and a guided showcase for exploring notification styles.
More dependable notifications
This release improves safe-area placement, keyboard and controller navigation, and performance when several notifications appear at once. UI Toolkit cards now release their stack space as soon as dismissal begins, so the remaining cards can move without waiting for cleanup.
The update also fixes cases where notifications dismissed, advanced, or cleaned up incorrectly; stale timers and effects on reused notifications; and animation or input-blocking problems in the UI Toolkit templates. Documentation now covers dependencies, input setup, custom renderers, and the differences between the two UI backends.